Welcome to the sharing of item rendering! Whether you're a seasoned artist or just starting out, this tutorial will walk you through the steps to create compelling items.
Step 1: Reference and Sketch
Find references to inspire your item. Sketch a rough outline, focusing on capturing its unique features.
Step 2: Base Color
Infuse life into your item by adding a well-balanced base color. Pay attention to the color ratio, experimenting with textures and patterns to amplify its overall visual appeal.
Step 3 and Step 4: Line Art with Perspective Grid
Lower the sketch opacity and craft clean line art using a perspective grid. This technique ensures that your item possesses a solid structure, especially when it involves intricate details. Bring back the base color to maintain vibrancy.
Steps 5 and 6: Shadows and Material Presentation
Using "Multiply" layers with a subtle gray color to introduce shadows, enhancing the depth of your item. Use a soft brush on a "Glow Dodge" layer to illuminate elements like electricity ammo, making them visually captivating.
Last Step: Touch up and color testing
Adding an "Overlay" layer to apply highlights and reflective light, adding a touch of realism and material presenting. Also adding a light color with softbrush to let the ammon look glowing. Explore different color variations to discover the most visually captivating combination.

You're welcome! Appreciate the support on HIVE. 😊
This is really nice and I appreciate you sharing every part of it.
Thank you!
I've really learnt alot from this post but I have a question, can I do it with my smartphone or must it be a computer?
Doing it on a smartphone is possible, but the drawing space may be limited, making it a bit challenging to showcase your skills effectively. A computer would provide a better platform for your creative work.
Thanks for the information
I loved your explanation, it was quite a process to get the result. I hope to be able to use it in the game.😊
this is great. really cant wait to play
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