Hi hivers, this is the Social media challenge post of the week, and this is the second week in which I am sharing my post of the Splinterlands social media challenge. In today's post, we are going to talk about card placement in Splinterlands. And here I'm going to answer of Question, and the question is, Is unit placement everything? So if you are looking for the answer to this particular question, then you have landed in the right place. Stay tuned.

Splinterland is a card game, and the way you put your units is very important. This is also called the Team Making Process. If your team's making process is weak, then there is a higher chance that you will lose the battle. Because team making is everything in Splinterlands. You can't say that. You can't win Most of the battles and increase the rating by skipping the team-making Process. That's why this is the most important factor, and it is very important to talk about it.
Rules in unit placements
There are several rules that you need to follow in Splinterlands. From them, here I have chosen 4 points that you need to understand. I had wanted these four points. So don't miss these four points.
Use melee attack first: This is the golden rule. Because if you are putting melee attack units last or any position Other than the first, then most melee attack units are a waste. So if you want to utilise units, then you must use the melee attack Units at first. There is an exception that if the melee attack unit has Sneak or opportunity ability, then you can use that particular unit at any position. Other than those units, you must place first.
First card should be potent: Just using a melee attack monster at first is not enough; your melee attack monster should be Powerful. I can say very powerful. Your melee units should have higher attacks, Armours, and higher health counts so that they can survive longer, and because of that, other Units can be saved. So this is all about the survival of the Whole team.
Use ranged attack at last: This is a golden rule too you have to use ranged attack unit at last Otherwise, those units are not useful when Place at first Because this does not work at first place And there is an exception too and that is if the card has close range ability then it can attack from the first position as well.
Other rules: There are other rules that you have to follow to First, before the Team making process, you have to see what the Opponent has taken in the previous five teams. Also, you have to check the battle rules because the battle rules can change the team-making process. So if you have to follow the above three rules, but if there is a battle rule, then you have to change your strategy according to it.
Unit placement is most important, but you have to follow other things, too
So guys, unit space placement is the most important, but as I have said in the 4th point that you must follow the other rules as well, especially that changing your team making process according to the Battle rule. If you want any dedicated posts regarding the battle rules and team making, just let me know in the comments section. I will share that information too. This is the referral link of my sprinterlands. Just join it under me. Now I'm signing off

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Good day @faiz1971, thank you for the update,my question to you is as a newbie that I am,how do you know a card that has a melee and ranged attack respectively,is it written on them?
You can see the icons there. You can learn all these things from here https://splinterlands.com/practice
Thank you 🙏 for the vote and link,I so much appreciate this.
Thanks for sharing! - @mango-juice
