New Feature Unlocked: Quest System in My Mystique Game

in Hive Gaming4 days ago

Hello guys,

It feels really good to be back with some awesome news about the game i shared recently. All the positive feedback i've received has motivated me to keep improving the game as much as possible so i can provide a better gaming experience and make it even more enjoyable 😀



This time, the post will be much easier to read since it's shorter. I just want to announce a brand-new feature arriving in the game: the Quest System , or , as we like to name our systems from the previous post, "The Amazing New Quest System (R)"



For all my prestigious gamers out there reading this post, do you remember doing quests ? I mean, no, not those **annoying quests **that send you to the far end of the map just to deliver a message. I'm talking about the quests that made us enjoy the game more and actually feel rewarded.

  • The Dark Brotherhood quest chain in Skyrim , easily one of the most fun. Same goes for the College of Winterhold quest
  • Classic WoW attunement quests: yeah, we all hated them, but in the end, they felt rewarding.
  • Opening the portal in Gothic II by collecting the four pieces

I could provide examples all day long, because those moments truly made a difference in our gaming experience. They made us enjoy the game even more, and after all the work, it felt like it was worth it!

Now, as a gamer myself who loved doing rewarding quests and completing every achievement, i'm preparing a different kind of Quest System for my game. Let me explain:

  • There would be three ways to obtain quests:
    A. System Quests: automatically assigned by the game ( to help you explore features, like: craft an axe, craft a shovel, craft a hoe, harvest carrots)
    B. In-World Quests: obtained by interacting with NPCs or certain objects
    C. Player Quests: as a player, you'll be able to create quests that other players can complete. The rewards will come from your satchel.
    Example: you can create a quest for someone to collect 100 carrots, and you'll provide a specific reward for their effort

For now, the System Quests have been successfully implemented. Here are some screenshots:

Quests are automatically tracked, so you don't need to do anything special, just play the game normally. Once you complete a quest, you'll receive a special in-game notification:







And once we implement NPC and player interactionss, there will be even more quests, including custom ones that you'll be able to create yourself!
As i've mentioned before, my vision is a game where you're free to play however you like, combining multiple genres into a single experience.

My next step will be something exciting: implementing HIVE Login in the game. I'll make another post explaining how it works and what benefits it adds :smile:
Let's just say i'm planning a big surprise in terms of game customization that will blow your mind and make the game even more enjoyable!

Until then, if you're interested in my game devlogs, please follow my account and stay tuned for the next update with even more cool progress.
Having you with me on this journey means a lot, and i'm grateful for all your feedback and encouragement!

See you in the next post , bye for now 😀




Sources:

  • Gifs: Tenor